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Integrating Vectors
Integration reverses differentiation for vectors too. From an acceleration vector you integrate to velocity, and again to position — using initial conditions to fix the vector constants.
What you'll be able to do
- Integrate a vector component-wise
- Find velocity from acceleration
- Find position from velocity
- Use initial conditions for the constant vector
Component-wise integration
Integrate each component and add a constant . , with found from the velocity at a known time.
Example 1If and at , find .
Tip — The constant of integration is a VECTOR — find it from the initial velocity or position.
Formula recap
Common mistakes to avoid
Key takeaways
- Integrate each component, add a constant vector.
- v = ∫a dt + c; r = ∫v dt + c.
- Use initial conditions to find the constant vector.
Test yourself
Answer a few questions, then review anything you missed.
Prefer paper? Open the written self-check
Answer each question before opening its answer. This self-check does not record a quiz score.
To find velocity from acceleration you:
- integrate
- differentiate
- take the magnitude
- use suvat only
Show answer and explanation
Answer: integrate
v = ∫a dt.
The constant of integration here is:
- a vector
- a scalar
- always zero
- the speed
Show answer and explanation
Answer: a vector
Has i and j parts.
With , at t=0,
Show answer and explanation
Answer:
c = 3j.
Position is found by integrating:
- the velocity
- the acceleration once
- the speed
- the displacement
Show answer and explanation
Answer: the velocity
r = ∫v dt.
The constant vector is determined using:
- initial conditions
- the magnitude
- the average
- nothing
Show answer and explanation
Answer: initial conditions
Given v or r at a time.
Keep practising
Start with the quiz above to check the key ideas. You can also choose another topic from the practice library.
Related lessons
All 5 lessons- Same chapterVectors in Kinematicssuvat in vector form for 2D motion.
- Same chapterVector Methods with ProjectilesProjectile motion using the gravity vector.
- Same chapterVariable Acceleration in 1DCalculus linking displacement, velocity and acceleration.
Put the methods into practice: see how A-Level maths duels work. An account is required to play; the overview and sample are public.