Momentum
Momentum measures how hard it is to stop something moving — it is the product of an object’s mass and its velocity, . Because velocity is a vector, so is momentum, and in any closed system the momentum is conserved. That single idea solves collisions, explosions and recoil problems that would be almost impossible with forces alone.
What you'll be able to do
- Define linear momentum and state its unit
- Express Newton’s second law as the rate of change of momentum
- State and apply the principle of conservation of momentum
- Define impulse and relate it to the change in momentum
- Interpret the area under a force–time graph as impulse
- Distinguish between elastic and inelastic collisions
Linear momentum
is defined as mass × velocity. It is a vector in the same direction as the velocity, and its unit is the kilogram metre per second (kg m s⁻¹), equivalently the newton second (N s).
Momentum is the quantity Newton actually used in his second law: the resultant force on an object equals the . For constant mass this reduces to the familiar .
Tip — Always choose a positive direction before you start. A ball moving left at 4 m/s has a momentum of the same size but opposite sign to one moving right at 4 m/s — the sign carries the physics.
Conservation of momentum
The states that for a closed system — one with no external resultant force — the total momentum before an interaction equals the total momentum after it.
It follows directly from Newton’s third law: during a collision each object exerts an equal and opposite force on the other for the same time, so they receive equal and opposite changes in momentum that cancel out. This works for collisions, for explosions, and for recoil.
Impulse
When a resultant force acts for a time, it delivers an equal to the change in momentum it produces. Rearranging Newton’s second law gives impulse = force × time = change in momentum.
This is why follow-through, crumple zones and airbags matter: increasing the time over which a momentum change happens reduces the force. The same spread over a longer means a smaller .
Tip — On a force–time graph, the area under the line is the impulse (and therefore the change in momentum). This lets you handle forces that vary during an impact.
Elastic and inelastic collisions
Momentum is conserved in collision in a closed system, but kinetic energy is not. A collision is if the total kinetic energy is also conserved, and if some kinetic energy is transferred to other stores (heat, sound, deformation).
A collision is one where the objects stick together and move off as one — this loses the most kinetic energy consistent with conserving momentum. Collisions between everyday objects are inelastic; collisions between smooth hard spheres or gas molecules are close to elastic.
Tip — To test whether a collision is elastic, work out the total ½mv² before and after. If they are equal, it is elastic; if kinetic energy has fallen, it is inelastic — but momentum still balances either way.
Equation recap
Common mistakes to avoid
Key takeaways
- Momentum p = mv is a vector measured in kg m/s (or N s).
- In a closed system total momentum is conserved in collisions, explosions and recoil.
- Impulse = FΔt = change in momentum, and equals the area under a force–time graph.
- All collisions conserve momentum; only elastic collisions also conserve kinetic energy.
Test yourself
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