Motion and the SUVAT Equations
Kinematics is the description of motion using displacement, velocity and acceleration. When acceleration is , four equations — the SUVAT equations — connect these quantities and let you solve almost any straight-line motion problem.
What you'll be able to do
- Define displacement, velocity and acceleration
- Interpret displacement–time and velocity–time graphs (gradient and area)
- Recall and select the correct SUVAT equation for a problem
- Solve problems involving uniform acceleration, including free fall
- Apply a consistent sign convention to motion in a straight line
Describing motion
is the rate of change of displacement, and is the rate of change of velocity. Both are vectors, so direction matters and a negative value means motion (or acceleration) in the opposite direction.
A useful definition to keep straight: average velocity is total displacement over total time, which is not always the same as average speed.
Motion graphs
Graphs encode motion compactly. On a graph the gradient is the velocity. On a graph the gradient is the acceleration and the is the displacement.
These two facts — gradient and area — turn many exam questions into simple geometry.
Tip — On a velocity–time graph: a straight sloped line is constant acceleration, a horizontal line is constant velocity, and area below the time axis counts as negative (backward) displacement.
The SUVAT equations
When acceleration is constant, the five quantities (displacement), (initial velocity), (final velocity), (acceleration) and (time) are linked by the four equations below. Each equation is missing exactly one of the five variables.
The strategy is always the same: write down the three quantities you know and the one you want, then pick the equation that contains those four and not the fifth.
Equation recap
Common mistakes to avoid
Key takeaways
- Velocity is rate of change of displacement; acceleration is rate of change of velocity.
- On a v–t graph, gradient = acceleration and area = displacement.
- The four SUVAT equations apply only when acceleration is constant.
- Pick the equation containing your three knowns and the unknown you want.
Test yourself
Ready to lock in Motion and the SUVAT Equations? Pick a mode and earn XP & Dobloons.