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Describing how something moves needs five quantities: displacement, initial velocity, final velocity, acceleration and time. Motion graphs show how they relate, and the four — the suvat equations — let you find any one of them from three others.
What you'll be able to do
and are scalars — size only. and are the vector versions, carrying a direction as well. Acceleration is always a vector.
The distinction is not pedantry. An object thrown straight up and caught again has travelled a real distance but has zero displacement, and its average velocity over the whole flight is therefore zero while its average speed is not. Edexcel questions exploit exactly that difference.
Acceleration is the rate of change of velocity, so a change in counts as acceleration even at constant speed — which is why an object moving in a circle is accelerating.
On a graph the gradient is the velocity. A straight line means constant velocity; a curve means the velocity is changing; a horizontal line means stationary. A negative gradient means motion back towards the origin.
On a graph the gradient is the acceleration and the area between the line and the time axis is the displacement. Area below the axis counts as negative displacement, which is how the graph records a return journey.
For a curved velocity–time graph, the acceleration at an instant is the gradient of the tangent at that point, and the displacement is found by estimating the area — counting squares is an accepted method.
Tip — Split the area under a velocity–time graph into triangles and rectangles rather than reaching for a formula. It handles any shape and the arithmetic stays visible for method marks.
When acceleration is , the graph relationships become four algebraic equations. Each omits exactly one of the five quantities, so the one to choose is the one missing the quantity you neither know nor want.
They apply only for uniform acceleration. If the acceleration changes, you must either split the motion into stages where it is constant, or work from the graph.
Tip — Write out , , , , and fill in what you know before choosing an equation. The gap in the list picks the equation for you and stops you guessing.
An object moving freely under gravity, with air resistance neglected, has constant acceleration downwards. That makes it a suvat problem — but only if the signs are handled consistently.
Choose a positive direction at the start and stick to it. Taking upwards as positive makes , an upward launch velocity positive, and a downward final velocity negative. The equations then handle the whole flight, including the turning point, without needing to be restarted.
At the highest point the velocity is momentarily zero, but the acceleration is still downwards — gravity does not switch off just because the object has stopped rising.
Equation recap
Common mistakes to avoid
Key takeaways
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