12.4PureStretch

Application to Mechanics

Vectors describe physical quantities with both magnitude and direction — displacement, velocity, acceleration and force. Resolving and combining them solves mechanics problems in 3D.

22 min Video by Zeeshan Zamurred Vectors
Edexcel Pure Maths Year 2 — Chapter 12 Vectors (playlist)Watch the full walkthrough before the notes below.
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What you'll be able to do

  • Represent forces and velocities as vectors
  • Find resultant vectors
  • Find magnitude (speed) and direction
  • Apply vectors to motion problems
1

Vector quantities

Force, velocity and acceleration are vectors. The of several vectors is their sum, found by adding components. The magnitude of a velocity vector is the speed.

Magnitude of a velocity vector.
1.
2.
Answer m/s

Tip — Speed is the magnitude of velocity; resultant force is the vector sum of forces.

2

Resultants and equilibrium

Add force vectors component by component to get the resultant. A particle is in when the resultant force is the zero vector.

Formula recap

Magnitude of velocity.
Resultant force.
Balanced forces.

Common mistakes to avoid

Treating force or velocity as a scalar.
They are vectors — keep track of direction via components.
Adding magnitudes to get a resultant.
Add the vectors component by component, then take the magnitude.

Key takeaways

  • Force, velocity, acceleration are vectors.
  • Resultant = vector sum of components.
  • Speed = |v|; equilibrium ⇔ resultant force is zero.

Test yourself

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