Forces and Free-Body Diagrams
A force is a push or pull measured in newtons (N). Before you can apply Newton’s laws you have to see the forces clearly — that means drawing a , finding the single force, and resolving awkward forces into perpendicular components.
What you'll be able to do
- Name the common forces: weight, normal (reaction), tension, friction, drag and thrust
- Draw a free-body diagram showing every force acting on one object
- Combine forces to find the resultant, both graphically and by components
- Resolve a single force into perpendicular components using sine and cosine
- Recognise when forces are balanced so the object is in equilibrium
Forces as vectors
Every force has a size and a direction, so forces add like vectors, not like ordinary numbers. The most common forces at A-Level are (gravity), the (perpendicular to a surface), in strings, and (opposing motion), and driving forces such as .
Weight is the pull of gravity on a mass and always acts vertically downward, from the object’s centre of mass. On Earth N/kg.
Free-body diagrams
A free-body diagram isolates a single object and shows only the forces acting it, drawn as arrows starting at the object. The length of each arrow suggests the size of the force and the direction shows which way it acts.
The golden rule: never draw a force the object exerts on something else — only the forces the surroundings exert on your chosen object belong on its diagram.
Tip — Label each arrow with what causes it (e.g. “weight”, “normal from ramp”, “tension in rope”). If you can’t name the thing pushing or pulling, the force probably shouldn’t be there.
Resultant force and resolving
The is the single force that has the same effect as all the forces combined. For two forces at right angles you can find its magnitude with Pythagoras and its direction with trigonometry.
Going the other way, any single force at an angle to a chosen axis can be split into two perpendicular — one along the axis and one at right angles to it. This is the key trick for ramps, tensions and projectiles.
Balanced forces and equilibrium
When the resultant force on an object is , the forces are said to be balanced and the object is in . It either stays at rest or keeps moving at constant velocity — a direct preview of Newton’s first law.
For forces in two dimensions this means the components balance separately: the horizontal components must cancel and the vertical components must cancel.
Tip — To test for equilibrium, resolve everything into two perpendicular directions and check that each direction adds up to zero. If both do, the resultant is zero.
Equation recap
Common mistakes to avoid
Key takeaways
- Forces are vectors measured in newtons; weight is W = mg acting downward from the centre of mass.
- A free-body diagram shows only the forces acting on one chosen object.
- Resolve forces into perpendicular components with F cos θ and F sin θ.
- Balanced forces (zero resultant) mean the object is in equilibrium — at rest or at constant velocity.
Test yourself
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