Scalars and Vectors
Every quantity in physics is either a — described by size alone — or a — described by size direction. Getting this distinction right is the foundation of all of mechanics, because vectors must be combined geometrically, not just added up like ordinary numbers.
What you'll be able to do
- State the difference between a scalar and a vector quantity
- Classify common quantities (e.g. mass, force, velocity) as scalar or vector
- Add two vectors using the tip-to-tail method and find the resultant
- Find the resultant of two perpendicular vectors using Pythagoras and trigonometry
- Resolve a single vector into two perpendicular components
Scalars vs vectors
A has magnitude (size) only. A has magnitude a direction. For example, a speed of m/s is a scalar, but a velocity of m/s due north is a vector.
The classic trap is distance vs displacement and speed vs velocity: the first of each pair is a scalar, the second is a vector that also records direction.
Tip — Learn the standard lists. Scalars: distance, speed, mass, energy, time, temperature. Vectors: displacement, velocity, acceleration, force, momentum.
Adding vectors
To add vectors you place them : draw the first, then start the second where the first ends. The is the single vector from the very start to the very end.
When two vectors act at right angles, the resultant is the hypotenuse of a right-angled triangle, so its magnitude comes from Pythagoras and its direction from trigonometry.
Resolving vectors into components
The reverse of adding is : splitting one vector into two perpendicular components, usually horizontal and vertical. A vector of magnitude at angle to the horizontal has the components below.
This is the single most useful skill in mechanics — it lets you handle forces on slopes, projectiles, and equilibrium problems one direction at a time.
Tip — Whether a component uses sin or cos depends on where the angle is measured from, not on a fixed rule. The component next to (adjacent to) the angle always uses cosine.
Equation recap
Common mistakes to avoid
Key takeaways
- Scalars have magnitude only; vectors have magnitude and direction.
- Add vectors tip-to-tail; the resultant runs from the start of the first to the end of the last.
- For perpendicular vectors, use Pythagoras for size and tan for direction.
- Resolve a vector with F cosθ (adjacent) and F sinθ (opposite).
Test yourself
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