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When acceleration changes with time the suvat equations are invalid, because their derivation assumed a straight velocity–time graph. What replaces them is calculus: to go from displacement towards acceleration, and to come back.
The big picture
This is the lesson where the two halves of the course meet. The gradient and area you read off graphs in the first kinematics lesson are exactly differentiation and integration, and here the connection is made explicit and used. Everything you know about differentiating polynomials and evaluating definite integrals transfers directly, with the physical meaning supplying the interpretation: a stationary point of the displacement function is where the object is instantaneously at rest, and a definite integral of velocity is the displacement over that interval. Nothing new is being learned about calculus — only about what it is describing.
What you'll be able to do
Velocity is the rate of change of displacement, and acceleration the rate of change of velocity. So differentiating moves you one step along the chain , and integrating moves you back.
The direction matters for what you need. Differentiation needs nothing extra; integration produces an arbitrary constant, which must be found from an such as "the particle starts from rest" or "at the displacement is 2 m".
Forgetting the constant of integration is the characteristic error of this topic, and it makes every subsequent value wrong.
The acceleration here is , which changes with time — confirming immediately that no suvat equation could be used. Checking whether is constant is a quick way to decide which toolkit a question needs.
Given acceleration, integrating gives velocity plus a constant. The initial condition pins the constant down, and only then can you integrate again for displacement — with a second constant needing a second condition.
Read the conditions carefully. "Starts from rest" gives at ; "starts at the origin" gives at . A question may give one, both, or a condition at some other time.
Tip — Find the first constant before integrating a second time. Carrying an unknown through the second integration produces a term and doubles the algebra.
A particle is when . Solving that equation gives the times, and there may be several — each one a moment when the particle changes direction.
Velocity is at a maximum or minimum when , which is when the is zero. That is the standard stationary-point technique applied to rather than to .
Note the distinction: locates rest, while locates extreme velocity. Confusing the two is a common error, and the physical meanings are quite different.
The minimum sits exactly midway between the two rest times, which is what you would expect for a quadratic velocity — and it is negative, meaning the particle is moving backwards fastest at that instant.
The definite integral gives the over that interval, with intervals of negative velocity subtracting.
For you must first find where , split the integral at those times, and add the magnitudes of the separate pieces. Integrating straight through cancels the outward and return journeys against each other.
This is the single most common source of lost marks in the topic, because the calculation looks complete without the split.
Tip — Whenever a question asks for distance rather than displacement, check for sign changes in first. Here the displacement is exactly zero while the distance is over 21 m.
Think like an examiner
Common misconceptions
Calculus in kinematics
Stretch yourself
A particle moves with acceleration . It starts at the origin with velocity . Find the distance travelled in the first 3 seconds.
Hint — Integrate twice with the given conditions, then locate any times where before integrating for distance.
Questions students ask
Key takeaways
How this fits the course
Related
Leads to
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